Relic
Heal
Mak

Memento Mori
The first time you would be defeated each fight, Heal 1 and take no Damage for 1 second(s).
Drops from
Merchants:











Deadly
The first time you would be defeated each fight, your items gain +25% Crit Chance for the fight.
Fiery
The first time you would be defeated each fight, Burn equal to 5% of your Max Health.
Golden
This has double
value.
Heavy
The first time you would be defeated each fight, Slow all enemy items for 4 second(s).
Icy
The first time you would be defeated each fight, Freeze 3 items for 4 second(s).
Obsidian
The first time you would be defeated each fight, deal Damage equal to 20% of your Max Health.
Radiant
Adjacent items are affected by Freeze and Slow for half as long.
Restorative
This has double
Heal.
Shielded
The first time you would be defeated each fight, shield equal to 20% of your Max Health.
Shiny
This has double invulnerability duration.
Toxic
The first time you would be defeated each fight, Poison equal to 5% of your Max Health.
Turbo
The first time you would be defeated each fight, Haste all your items for 4 second(s).